"Shameless%" - PART 22 - Super Smash Bros. for Nintendo 3DS

"Shameless%" - PART 22 - Super Smash Bros. for Nintendo 3DS

159 views | 27 Nov. 2020

WHATEVER IT TAKES, JUST DO IT

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CHAPTER SELECT:

00:00 Intro

00:13 Classic Mode, Intensity 9.0

00:34 Stage 1 vs. Sonic

01:56 Stage 2 with Sheik vs. Link & Ganondorf

04:26 Stage 2 with Sheik vs. Link & Ganondorf, Intensity 8.5

05:37 Stage 3 with Samus vs. Giant Zero Suit Samus

06:42 Stage 4 vs. Charizard

08:36 Stage 5 vs. Fighting Mii Team

09:55 Stage 6 vs. Master Hand & Crazy Hand

10:41 Stage 6 vs. Master Core

13:34 Stage 6 vs. Master Hand & Crazy Hand, Intensity 8.0

14:09 Stage 6 vs. Master Core, Intensity 8.0

16:59 Stage 6 vs. Master Hand & Crazy Hand, Intensity 7.5

17:59 Stage 6 vs. Master Core, Intensity 7.5

20:15 Stage 6 vs. Master Hand & Crazy Hand, Intensity 7.0

20:51 Stage 6 vs. Master Core, Intensity 7.0

23:53 Final Results

24:28 Credits

27:46 Outro

- - -

Super Smash Bros. for Nintendo 3DS is a crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS video game console.

Like the rest of the Super Smash Bros. series, Super Smash Bros. for Nintendo 3DS is a non-traditional fighting game where players use different attacks to weaken their opponents and knock them out of an arena. The game is a crossover title that features characters, items, music, and stages from various Nintendo franchises, as well as from several third-party franchises. The game was first announced at E3 2011 before development started in 2012, and then officially revealed a year later at E3 2013. The gameplay was tuned to be between that of the faster, more competition-oriented Super Smash Bros. Melee and the slower, more casual-friendly Super Smash Bros. Brawl.

New features include support for Nintendo's line of Amiibo, using custom Miis as playable fighters, post-release downloadable content including additional fighters and stages, and customizable special moves. Some features from previous games in the series were removed, such as the story mode from Brawl. Critics applauded the fine-tuning of existing Super Smash Bros. gameplay elements but criticized some issues with online play. The game sold over nine million copies worldwide by December 2017. It was followed by Super Smash Bros. Ultimate for the Nintendo Switch in 2018.

"Green Greens" by The OneUps

https://theoneups.bandcamp.com/

#TheDreamyLetsPlay #SuperSmashBros #SmashBros3DS

James Games2k

the biggest thing smash 3ds has over smash wii u is that it doesn't require you to own a wii u.

Radar of The Stars

Rick just spams stone, using the little timmy strats
Fun fact: Charizard and Yoshi have the same final Smash

Peter Worrest

The obvious answer to Ben's rhetorical question at the end is "Because I skipped the Wii U because it seemed dumb, but wanted smash."

NobodyBasically

You guys actually defeated Master Core at intensity 6.8 back in your original LP of Smash 3DS by the way.

NobodyBasically

The blue path is always the easiest in Classic Mode. Green is medium and red is the hardest.

Kirby is canonically 8 inches tall.

And you had the required intensity for Master Core wrong. It appears at intensity 5.1 or higher. It adds the Master Beast form at 6.0 or higher and the Master Giant form at 7.5 or higher.